
A level above the Game design bachelor, the videogames and imagery engineering master at ICAN combines game design and digital animation. You will study the technology of imagery and graphics from an engineering point of view. Mathematics, architecture, graphic design, modeling, sound design and animation, you will give life to your objects and simulated universe. At the end of your course you will become a professional producing and programming games.
In partnership with the ESGI, (Graduate School of Computer Engineering / Ecole Supérieure de Genie Informatique), this training is available from bachelor degree and is open to students in Multimedia, Visual Communication, Graphic and Audiovisual, Game Design, and 3D digital animation.
Achievable in sandwich training, it also has a "summer session" for students who think they have not gained the necessary level.
DISCOVER OUR OTHER COURSES
Besides our videogames and imagery engineering master, ICAN offers these other masters : Management, Design and Multimedia Production master and Digital Design and Communication master.
This Summer class is for 3rd year ICAN student from Game Design and Digital Animation
and external student with a 3 years bachelor or equivalent in multimedia,
visual communication, graphics or audio-visual. Those students enter the
4th year of Videogames and Imagery Engineering in partnership with
ESGI (Ecole Superieure de Genie Informatique / Graduate School of Computer Engineering).
• Structured programing basics
• C language level 1 : Variables,
structures, operators and functions
• C language level 2 : Chains,
tables, pointers and makefile
• C language level 3 : Complexe structures
and files access
• Object programing intitiation
• UML Conception methods
• Mathematics for graphics
• OpenGL graphics programing
• Operating System and computer networks
• Databases and SQL language
• Artificial Intelligence
• Operational research
• Mathematics for Computer Graphics 1
• Distributed architectures
• Object Programming in C++
•.NET Technologies
• Image Processing
• Computer Graphics and 3D Modeling
• Scripting language applied to the animation (Python)
• Digital Animation Techniques: traditional animation and motion capture
• Overview of business information systems
• Security Information System
• IT Audit
• Life Cycle and planning software
• IT Quality Management : ITIL, CMMI
• Marketing
• Technical research internship and employment 2
• English, TOIEC training 1
• UML and Design Patterns 2
• Performance analysis of applications
• Java J2EE and J2ME Technologies
• Multimedia and video games culture
• Mathematics for Computer Graphics 2
• Summary of movement and behavioral animation
• Artificial Intelligence and Machine Learning
• Advanced graphical programming technologies
• Blueprint and Urbanization SI
• Team management and change management
• Information technology and digital rights
• English, TOEIC trainging 2
• Research Methodology and accompanying memory
• Professional project
JOBS OPPORTUNITIES OF OUR VIDEOGAMES AND IMAGERY ENGINEERING MASTER
Our master of science gives you access to a variety of trades : Engineer and Programmer in video games and virtual or augmented reality systems, Lead Programmer, Software Engineer, Study engineer in digital simulation, Project manager ...
The videogames and imagery engineering master's degree is a State recognised and certified level I diploma.
CONCERNED PUBLIC
Holder of a bachelor, BAC + 3 or equivalent in general or specialized computer science, with good skills in programing and development.